you know the game is modern, so there's some flex in there they're not absurdly low-poly). The criteria for these models is that I need to try and keep them low-poly (but. So what you see, is me attempting to solve the problem of generating the particular shapes/flexibility I need. There's lots of pauses, and even some failed attempts at getting the controls I want in this video, it was all done in one attempt without any sort of a dry run. I thought it might be interesting to capture the entire process of creating a low poly model in Houdini. Tutorials are great as they can show a direct path to a specific result, but I decided to do a time lapse of one of the seed pods I've been modelling for Shape of The World ( / ). He continues to be passionate about creating for the community and sharing knowledge along the way on his learning journey.Äownloadable files from Richard's talk here: richardcthomas.I noticed that there are a lot of videos out there that illustrate a workflow for programs such as Photoshop, but hadn't come across any workflow videos for Houdini. He is currently Head of 3D (VFX) at Jellyfish Pictures, building the team, driving the department forward into new technology and opportunities, and making some pretty cool work for TV and Film. In the last 15 years, he has worked across London at companies including The Mill, Man Vs Machine, Electric Theatre Collective, Analog, and most recently Framestore. He was awarded First Class Honours in Fine Art & History of Art at Goldsmiths, University of London after which he attended and graduated from the prestigious Royal Academy of Art for post-graduate study. His interest grew during his studies, producing digital art and writing on visual culture. Thomas started his VFX journey in Fine Art - studying to be a painter and sculptor before discovering computer graphics. A walk through of the PolySlice tool, its development, and how its features can be used to process geometry to create complex patterns that are graphic, organic and technology inspired through practical examples.
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